runtime measure scale example

Testing the getPixelScale() function of the runtime object.

INFO: Time for setup and init of GL element no. 0: 625 ms.

INFO: activate FogBindable null/defaultX3DFogNode

INFO: register FogBindable null/defaultX3DFogNode

INFO: create new Fog for X3DFogNode-stack

INFO: activate OrthoViewpointBindable null/Camera 0

INFO: activate first X3DViewpointNode for X3DViewpointNode-stack

INFO: activate BackgroundBindable bg1/Background 1

INFO: activate first X3DBackgroundNode for X3DBackgroundNode-stack

INFO: System ready.

INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode

INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode

INFO: NavType: undefined

INFO: Switch to examine mode.

INFO: create new NavigationInfo for X3DNavigationInfoNode-stack

INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode

INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode

INFO: create new Environment for X3DEnvironmentNode-stack

INFO: register ViewpointBindable null/Camera 2

INFO: register OrthoViewpointBindable null/Camera 1

INFO: register OrthoViewpointBindable null/Camera 0

INFO: register BackgroundBindable bg1/Background 1

INFO: webgl2 context found Vendor: WebKit Google Inc. (Google), Renderer: WebKit WebGL ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver), Version: WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 4 Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_float_blend, EXT_polygon_offset_clamp, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, OVR_multiview2, WEBGL_clip_cull_distance, WEBGL_compressed_texture_astc, WEBGL_compressed_texture_etc, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_stencil_texturing

INFO: Initializing X3DCanvas for [x3dom-the_element-canvas]

INFO: Creating canvas for (X)3D element...

INFO: Found 1 X3D and nodes...

INFO: X3DOM 1.8.3-dev, Build: 7687, Revison: 3b57b30f27c396360d53b1c7a31338b25ff1befe, Date: Mon Jun 20 19:37:29 2022 -0400

Software-Rendering
  • FPS
    43.74
  • ANIM
    0.00
  • TRAVERSE
    0.00
  • SORT
    0.10
  • RENDER
    0.20
  • DRAW
    0.20
  • #NODES:
    3
  • #SHAPES:
    1
  • #DRAWS:
    1
  • #POINTS:
    24
  • #TRIS:
    12
  • #ACTIVE
    0
  • #TOTAL
    0
  • #LOADED
    0
  • #FAILED
    0
0