HTML Encoding and Default Values⤴
<HAnimSite
bboxCenter='0,0,0'
bboxSize='-1,-1,-1'
center='0,0,0'
children='X3DChildNode'
metadata='X3DMetadataObject'
name='""'
render='true'
rotation='0,0,1,0'
scale='1,1,1'
scaleOrientation='0,0,1,0'
translation='0,0,0'
visible='true'
></HAnimSite>
Inheritance⤴
- X3DNode(18)
- X3DChildNode(12)
- X3DBoundedObject(3)
- X3DGroupingNode(17)
- X3DTransformNode(3)
- Transform(4)
- HAnimSite
Constructor⤴
-
HAnimSite(ctx)⤴
-
Constructor for HAnimSite
Parameters:
Name Type Argument Default Description ctx
Object <optional>
null context object, containing initial settings like namespace
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
bboxCenter | SFVec3f | 0,0,0 | [-inf, inf] | X3DBoundedObject | Center of the bounding box | |
bboxSize | SFVec3f | -1,-1,-1 | [0, inf] or -1 | X3DBoundedObject | Size of the bounding box | |
center | SFVec3f | 0,0,0 | Transform | The center field specifies a translation offset from the origin of the local coordinate system (0,0,0). | ||
children | MFNode | X3DChildNode | X3DGroupingNode | Grouping nodes have a field that contains a list of children nodes. Each grouping node defines a coordinate space for its children. This coordinate space is relative to the coordinate space of the node of which the group node is a child. Such a node is called a parent node. This means that transformations accumulate down the scene graph hierarchy. | ||
metadata | SFNode | X3DMetadataObject | X3DNode | Field to add metadata information | ||
name | SFString | "" | Each Site object shall have a name field that is used for identifying the object. Within the local scope of a Humanoid object, each Site object can be referenced by its name alone (e.g., r_neck_base, l_femoral_lateral_epicn, sellion, etc.). However, when referring to a Site object within a larger or global scope, the name of the Humanoid object shall be added as a distinguishing prefix. Depending on the intended purpose, the Site object's name field shall be altered to appropriately describe its function. If used as an end effector, the Site object shall have a name consisting of the name of the Segment to which it is attached with an "_tip" suffix appended. Site objects that are used to define viewpoint locations shall have a "_view" suffix appended. Site objects that are not end effectors and not camera locations shall have an "_pt" suffix. | |||
render | SFBool | true | X3DBoundedObject | Flag to enable/disable rendering | ||
rotation | SFRotation | 0,0,1,0 | Transform | The rotation field specifies a rotation of the coordinate system. | ||
scale | SFVec3f | 1,1,1 | Transform | The scale field specifies a non-uniform scale of the coordinate system. Scale values may have any value: positive, negative (indicating a reflection), or zero. A value of zero indicates that any child geometry shall not be displayed. | ||
scaleOrientation | SFRotation | 0,0,1,0 | Transform | The scaleOrientation specifies a rotation of the coordinate system before the scale (to specify scales in arbitrary orientations). The scaleOrientation applies only to the scale operation. | ||
translation | SFVec3f | 0,0,0 | Transform | The translation field specifies a translation to the coordinate system. | ||
visible | SFBool | true | X3DBoundedObject | Flag to enable/disable rendering, alias for render |