HTML Encoding and Default Values⤴
<CADPart
bboxCenter='0,0,0'
bboxSize='-1,-1,-1'
center='0,0,0'
children='X3DChildNode'
metadata='X3DMetadataObject'
name='""'
render='true'
rotation='0,0,1,0'
scale='1,1,1'
scaleOrientation='0,0,1,0'
translation='0,0,0'
visible='true'
></CADPart>
Inheritance⤴
- X3DNode(18)
- X3DChildNode(12)
- X3DBoundedObject(3)
- X3DGroupingNode(17)
- X3DTransformNode(3)
- Transform(4)
- CADPart
Constructor⤴
-
CADPart(ctx)⤴
-
Constructor for CADPart
Parameters:
Name Type Argument Default Description ctx
Object <optional>
null context object, containing initial settings like namespace
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
bboxCenter | SFVec3f | 0,0,0 | [-inf, inf] | X3DBoundedObject | Center of the bounding box | |
bboxSize | SFVec3f | -1,-1,-1 | [0, inf] or -1 | X3DBoundedObject | Size of the bounding box | |
center | SFVec3f | 0,0,0 | Transform | The center field specifies a translation offset from the origin of the local coordinate system (0,0,0). | ||
children | MFNode | X3DChildNode | X3DGroupingNode | Grouping nodes have a field that contains a list of children nodes. Each grouping node defines a coordinate space for its children. This coordinate space is relative to the coordinate space of the node of which the group node is a child. Such a node is called a parent node. This means that transformations accumulate down the scene graph hierarchy. | ||
metadata | SFNode | X3DMetadataObject | X3DNode | Field to add metadata information | ||
name | SFString | "" | The name field describes the content of the part. | |||
render | SFBool | true | X3DBoundedObject | Flag to enable/disable rendering | ||
rotation | SFRotation | 0,0,1,0 | Transform | The rotation field specifies a rotation of the coordinate system. | ||
scale | SFVec3f | 1,1,1 | Transform | The scale field specifies a non-uniform scale of the coordinate system. Scale values may have any value: positive, negative (indicating a reflection), or zero. A value of zero indicates that any child geometry shall not be displayed. | ||
scaleOrientation | SFRotation | 0,0,1,0 | Transform | The scaleOrientation specifies a rotation of the coordinate system before the scale (to specify scales in arbitrary orientations). The scaleOrientation applies only to the scale operation. | ||
translation | SFVec3f | 0,0,0 | Transform | The translation field specifies a translation to the coordinate system. | ||
visible | SFBool | true | X3DBoundedObject | Flag to enable/disable rendering, alias for render |