Class: CADPart

X3D: 3.3
Component: CADGeometry
Status:
fully implemented

.nodeTypes. CADPart

The CADPart node is a grouping node that defines a coordinate system for its children that is relative to the coordinate systems of its ancestors.

HTML Encoding and Default Values

<CADPart bboxCenter='0,0,0' bboxSize='-1,-1,-1' center='0,0,0' children='X3DChildNode' metadata='X3DMetadataObject' name='""' render='true' rotation='0,0,1,0' scale='1,1,1' scaleOrientation='0,0,1,0' translation='0,0,0' visible='true' ></CADPart>

Inheritance


Constructor

CADPart(ctx)

Constructor for CADPart

Parameters:
Name Type Argument Default Description
ctx Object <optional>
null context object, containing initial settings like namespace

Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
bboxCenter SFVec3f 0,0,0 [-inf, inf] X3DBoundedObject Center of the bounding box
bboxSize SFVec3f -1,-1,-1 [0, inf] or -1 X3DBoundedObject Size of the bounding box
center SFVec3f 0,0,0 Transform The center field specifies a translation offset from the origin of the local coordinate system (0,0,0).
children MFNode X3DChildNode X3DGroupingNode Grouping nodes have a field that contains a list of children nodes. Each grouping node defines a coordinate space for its children. This coordinate space is relative to the coordinate space of the node of which the group node is a child. Such a node is called a parent node. This means that transformations accumulate down the scene graph hierarchy.
metadata SFNode X3DMetadataObject X3DNode Field to add metadata information
name SFString "" The name field describes the content of the part.
render SFBool true X3DBoundedObject Flag to enable/disable rendering
rotation SFRotation 0,0,1,0 Transform The rotation field specifies a rotation of the coordinate system.
scale SFVec3f 1,1,1 Transform The scale field specifies a non-uniform scale of the coordinate system. Scale values may have any value: positive, negative (indicating a reflection), or zero. A value of zero indicates that any child geometry shall not be displayed.
scaleOrientation SFRotation 0,0,1,0 Transform The scaleOrientation specifies a rotation of the coordinate system before the scale (to specify scales in arbitrary orientations). The scaleOrientation applies only to the scale operation.
translation SFVec3f 0,0,0 Transform The translation field specifies a translation to the coordinate system.
visible SFBool true X3DBoundedObject Flag to enable/disable rendering, alias for render