HTML Encoding and Default Values⤴
<CollisionCollection
bounce='0'
collidables='x3dom.nodeTypes.X3DNBodyCollidableNode'
enabled='true'
frictionCoefficients='0,0'
metadata='X3DMetadataObject'
minBounceSpeed='0.1'
slipFactors='0,0'
softnessConstantForceMix='0.0001'
softnessErrorCorrection='0.8'
surfaceSpeed='0,0'
></CollisionCollection>
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
bounce | SFFloat | 0 | [0,1] | The bounce field indicates how bouncy the surface contact is. A value of 0 indicates no bounce at all while a value of 1 indicates maximum bounce. | ||
collidables | MFNode | X3DNBodyCollidableNode | The collidables field can be managed as a single entity for resolution of inter-object collisions with other groups of collidable objects. | |||
enabled | SFBool | true | The enabled field is used to control whether the collision detection system for this collection should be run at the end of this frame. A value of TRUE enables it while a value of FALSE disables it. A CollisionSensor node watching this collection does not report any outputs for this collection for this frame if it is not enabled. | |||
frictionCoefficients | SFVec2f | 0,0 | [0, inf) | Friction Coefficients | ||
metadata | SFNode | X3DMetadataObject | Core/X3DNode | Field to add metadata information | ||
minBounceSpeed | SFFloat | 1 | [0, inf) | The minBounceSpeed field indicates the minimum speed, in speed base units, that an object shall have before an object will bounce. If the object is below this speed, it will not bounce, effectively having an equivalent value for the bounce field of zero. | ||
slipFactors | SFVec2f | 0,0 | (-inf, inf) | Slip factors | ||
softnessConstantForceMix | SFFloat | 0001 | [0,1] | The softnessConstantForceMix value applies a constant force value to make the colliding surfaces appear to be somewhat soft. | ||
softnessErrorCorrection | SFFloat | 8 | [0,1] | The softnessErrorCorrection determines how much of the collision error should be fixed in a set of evaluations. The value is limited to the range of [0,1]. A value of 0 specifies no error correction while a value of 1 specifies that all errors should be corrected in a single step. | ||
surfaceSpeed | SFVec2f | 0,0 | (-inf, inf) | The surfaceSpeed field defines the speed in the two friction directions in speed base units. This is used to indicate if the contact surface is moving independently of the motion of the bodies. |