HTML Encoding and Default Values⤴
<NavigationInfo
avatarSize='[ 0.25, 1.6, 0.75 ]'
bind='false'
description='""'
explorationMode=''all''
headlight='true'
isActive='false'
metadata='X3DMetadataObject'
reverseScroll='false'
speed='1.0'
transitionTime='1.0'
transitionType='["LINEAR"]'
type='["EXAMINE","ANY"]'
typeParams='[-0.4,60,0.05,2.8]'
visibilityLimit='0.0'
walkDamping='2.0'
></NavigationInfo>
Inheritance⤴
- Core/X3DNode(18)
- Core/X3DChildNode(12)
- Core/X3DBindableNode(5)
- X3DNavigationInfoNode(1)
- NavigationInfo
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
avatarSize | MFFloat | 75 ] | avatarSize triplet values are: (a) collision distance between user and geometry (near culling plane of the view frustrum) (b) viewer height above terrain (c) tallest height viewer can WALK over. Hint: keep (avatarSize.CollisionDistance / visibilityLimit) less then; 10,000 to avoid aliasing artifacts (i.e. polygon 'tearing'). Interchange profile hint: this field may be ignored. | |||
bind | SFBool | false | Core/X3DBindableNode | Pushes/pops the node on/from the top of the bindable stack | ||
description | SFString | "" | Core/X3DBindableNode | Description of the bindable node | ||
explorationMode | SFString | 'all' | [all, pan, zoom, rotate, -pan, -zoom, -rotate, none] | allows restricting examine and turntable navigation, overrides mouse buttons (useful for special viewers) | ||
headlight | SFBool | true | Enable/disable directional light that always points in the direction the user is looking. | |||
isActive | SFBool | false | Core/X3DBindableNode | |||
metadata | SFNode | X3DMetadataObject | Core/X3DNode | Field to add metadata information | ||
reverseScroll | SFBool | false | Enable/disable reversed mousewheel scrolling to zoom. | |||
speed | SFFloat | 0 | [0, inf] | Default rate at which viewer travels through scene, meters/second. Warning: default 1 m/s usually seems slow for ordinary navigation. Interchange profile hint: this field may be ignored. | ||
transitionTime | SFTime | 0 | [0, inf] | The transitionTime field specifies the duration of any viewpoint transition | ||
transitionType | MFString | ["LINEAR"] | [LINEAR, TELEPORT, ANIMATE, ...] | Specifies the transition mode. | ||
type | MFString | ["EXAMINE","ANY"] | {"ANY","WALK","EXAMINE","FLY","LOOKAT","NONE","EXPLORE",...} | defines the navigation type | ||
typeParams | MFFloat | 8] | Specifies the view angle and height for helicopter mode and min/max rotation angle for turntable in ]0, PI[, starting from +y (0) down to -y (PI) | |||
visibilityLimit | SFFloat | 0 | [0, inf] | Geometry beyond the visibilityLimit may not be rendered (far culling plane of the view frustrum). visibilityLimit=0.0 indicates an infinite visibility limit. Hint: keep visibilityLimit greater than zero. Hint: keep (avatarSize.CollisionDistance / visibilityLimit) less than 10,000 to avoid aliasing artifacts (i.e. polygon 'tearing'). Interchange profile hint: this field may be ignored. | ||
walkDamping | SFFloat | 0 | Factor for damping the walk animation Interchange profile hint: this field may be ignored. |