Node: StaticGroup

X3D: 3.3
Component: Grouping
Status:
fully implemented

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➨ Fields

The StaticGroup node contains children nodes which cannot be modified. StaticGroup children are guaranteed to not change, send events, receive events or contain any USE references outside the StaticGroup. This allows the browser to optimize this content for faster rendering and less memory usage.

HTML Encoding and Default Values

<StaticGroup bboxCenter='0,0,0' bboxSize='-1,-1,-1' bvhType=''jsBIH'' children='X3DChildNode' debug='false' maxDepth='-1' maxObjectsPerNode='1' metadata='X3DMetadataObject' minRelativeBBoxSize='0.01' render='true' showDebugBoxVolumes='false' visible='true' ></StaticGroup>

Inheritance


Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
bboxCenter SFVec3f 0,0,0 [-inf, inf] X3DBoundedObject Center of the bounding box
bboxSize SFVec3f -1,-1,-1 [0, inf] or -1 X3DBoundedObject Size of the bounding box
bvhType SFString 'jsBIH' Defines the type of bvh to use. Supported are 'jsBIH', 'BIH' and 'OCTREE'.
children MFNode X3DChildNode X3DGroupingNode Grouping nodes have a field that contains a list of children nodes. Each grouping node defines a coordinate space for its children. This coordinate space is relative to the coordinate space of the node of which the group node is a child. Such a node is called a parent node. This means that transformations accumulate down the scene graph hierarchy.
debug SFBool false Enables debugging.
maxDepth SFInt32 -1
maxObjectsPerNode SFInt32 1
metadata SFNode X3DMetadataObject Core/X3DNode Field to add metadata information
minRelativeBBoxSize SFFloat 01
render SFBool true X3DBoundedObject Flag to enable/disable rendering
showDebugBoxVolumes SFBool false Enable debug box volumes.
visible SFBool true X3DBoundedObject Flag to enable/disable rendering, alias for render